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Previews : Strategy : Earth 2150



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Earth 2150 is the sequel to the original Earth 2140 but that is where it ends. Earth 2140 is that flop of a Command and Conquer clone. Earth 2150 is a completely different story and an also almost unheard of game. Earth 2150 is a revolutionary real time strategy game, that isn't scared of setting the standard. To get on with the show, its revolutionary in several ways its using a completely free flowing camera like in Populous The Beginning. It includes tunnel systems, which when you send a unit underground you can view what's like a whole new playing field. The playing area can be customized anyway you like it, by changing around where the menus and so forth are and you can do things like split the screen into 3 with one bigger one active. (Active being you command in this screen) You don't need 3 up all the time but when attacking and watching your own base it'll be useful. Things like recording your unit orders then hitting the play button when you want them to carry them out is a nifty addition to allow perfectly coordinated battles. Your constructor can alter the landscape to make trenches to slow the enemy or flatten land for your units to hast along over. The real time day night cycle makes interesting points, unlike Tiberian Sun where its day or night the whole way through, in Earth 2150 while your playing the sun will rise and set. Weather is also involved In the game, you have rain, snow which all influence the course of the game, you see the rain and the snow falling onto your buildings. There are going to be 3 unique races to choose from, they each and different and the same at the same time. The main themes revolve around the Eurasian Dynasty using tanks and choppers, while the UCS uses mechs and robotics and the Lunar Corporation is all into their floating hover units. Your units are also customizable you build your units from the chassis up, you select your chassis and weapons amongst other things to customize your units.

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