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v.2.0BAPatch
from
Cavedog
Get the version
2.0 Beta patch now! This is what the patch offers.
- Kingdoms
should now run at least two times faster in all instances. In
many cases the game will run even faster
- Faster user interface
- Faster game loading
- Faster single and multiplayer gameplay
- During
intense battles, Kingdoms can now automatically adjust the level
of shadow detail and animation updating to maintain a responsive
frame rate
- Kingdoms
RAM footprint has been reduced by 24MB
- Kingdoms
should now run effectively on a P200 with 32MB of RAM (64MB is
highly recommended)
- A new
option to control unit/shadow scaling quality in hardware modes
in available
- A registry
control has been added to allow players to change the level of
unit animation updating
- The introduction movie can now be turned off
- Assigning orders to units while the game is paused has been
improved
- The offensive capabilities of the Veruna Dirigible have been
reduced
- The size and polygon count of the Veruna Dirigible has been
decreased
- The Zhon Wisp will now target and fire more effectively
- Anti-cheating measures have been updated
- The multiplayer check making version 2.0 incompatible with
version 1.x has been updated
- A number of errors dealing with unit data have been
corrected
- Two additional maps have been added to the game
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