| 
            
            The 3.1
            Patch for Total Annihilation
            
             The 3.1 Patch adds many new features to Total
            Annihilation and will upgrade any previous version of Total
            Annihilation. 
            Players with non-Intel computers running Windows
            (e.g. Cyrix, AMD-K6) should also download and install the Non-Intel
            Update Patch found below. 
            Patch
            Notes 
            
              - This patch will update only the newest
                totala.exe file in your Total Annihilation game directory or
                subdirectories. Problems may occur if you have upgraded to
                version 3.0 and then installed the The Core Contingency
                expansion pack.
              
 - Version 3.1 incorporates all of the fixes and
                features previously released as listed in the version
                history.
              
 - Saved games from previous versions will not be
                compatible with version 3.1.
              
 - Users with 3.x versions cannot play
                multiplayer games against players with earlier versions.
              
 - For more information, please refer to the
                readme31.txt included in the download.
 
             
            Features
            and Fixes 
            
              - Shortcut keys:
                CTRL + P selects all aircraft with weapons. CTRL + R selects all
                radar, radar jammers, sonar and sonar jammers. CTRL + W selects
                all mobile units with weapons except the Commander.
              
 - Multiplayer sharing:
                Control the resources you share with your teammates and allies
                using the following commands. These commands can be used in
                multiplayer by hitting ENTER to bring up the message bar on the
                Main Battle Screen and typing in any of the following phrases
                (toggles on/off):
 
                
                
                  
                    
                      | +shareenergy | 
                      Shares energy | 
                     
                    
                      | +sharemetal | 
                      Shares metal | 
                     
                    
                      | +sharemapping | 
                      Shares map information | 
                     
                  
                 
                You can also control the amount of metal and
                energy shared to your teammates and allies by modifying these
                commands slightly with a numerical value. X indicates the amount
                of resource left in your reserve. For example, +setsharemetal
                5000 will only share metal if you have at least 5,000 in
                reserve. You cannot set the amount of resources you want to
                keep/reserve any higher than your current storage capacity. Make
                sure you leave a space between the command and the numerical
                value. 
                
                
                  
                    
                      | +setshareenergy X | 
                      Shares energy while keeping X amount
                        for yourself | 
                     
                    
                      | +setsharemetal X | 
                      Shares metal while keeping X amount
                        for yourself | 
                     
                  
                 
               - Shift + construction units:
                While placing your cursor over any construction unit and then
                holding down the SHIFT key, square outlines may appear on the
                map. Green squares represent the build orders for the unit
                currently selected. Blue squares represent the build orders for
                all other construction units. These squares can be used as a
                guideline when queuing up build orders for a construction unit.
              
 - Shift + cloakable units:
                Placing your cursor over a cloaked unit and then holding down
                the SHIFT key will display a white circle. This circle
                represents that unit's minimum cloaking radius. When an enemy
                unit moves into that radius, the cloaked unit becomes visible.
              
 - Factories and squads:
                Select a factory and assign it a squad number. This can be done
                by pressing CTRL+1 through 9. All units produced by that factory
                will automatically be assigned to that same squad.
              
 - Select any mission:
                In version 3.1 the previous "drdeath" cheat has been
                enabled permanently but the bone has been removed. This function
                has been added to the New Campaign button. When the New Campaign
                button is pushed a player can now select any campaign and play
                any mission within that campaign.
              
 - Feature vanishing:
                The disappearing of features with some user-made maps when games
                are saved then loaded back up has been fixed.
              
 - The Phalanx:
                The reload time for the Arm Phalanx has been properly set.
              
 - AI Pathfinding:
                AI pathfinding in Total Annihilation has been modified for the
                new environments and situations people are experiencing since
                the release of Total Annihilation: The Core Contingency. The
                problem is a combination of four factors.
 
                
                  
                    
                      | 1. Average map size has increased
                        since the original Total Annihilation was released. | 
                     
                    
                      | 2. Maze-type maps have been added. | 
                     
                    
                      | 3. Maps with more complex and, in
                        general, more surface features have been added. | 
                     
                    
                      | 4. The unit number limit has been
                        increased from the original 200 units. | 
                     
                  
                 
                All of these factors by themselves do not cause
                a performance issue, but combined they will cause unit
                pathfinding to become a problem. We have instituted different
                pathfinding filters that will be run as the demand for
                pathfinding increases. The more units that need paths, the less
                complex the filter. In other words, the more units you try to
                move, their path will become more varied. In most situations,
                this will increase performance and movement efficiency. This
                will not solve the problem for ALL situations. If you are
                experiencing problems with AI and pathfinding after applying
                this patch, try modifying some of the four variables listed
                above. "Sector 410b" and "Steel Jungle,"
                both Core Contingency maps, are examples of maps where this fix
                will not improve gameplay unless the unit number limit is
                lowered.
               - Other miscellaneous fixes.
 
             
            Download
            Instructions 
            Download and run TA1x-31.exe (8.1 MB): 
            
            Non-Intel Patch (for users running non-Intel
            Windows systems such as Cyrix and AMD-K6). 
            
            In addition, Microsoft has released an update to
            the DirectX drivers called DirectPlay5.0a. 
            We highly recommend that you download
            this. 
            Sound-related
            problems 
            Most sound problems and scrashes are a result of
            old or non-DirectX compatible sound-card drivers. This patch
            provides two .INI and two command-line options to help solve these
            problems. You must have the latest patch to take advantage of these
            options. 
            
              - UseWindowsSound:
                (or -w on the command line) Uses the standard Windows multimedia
                interface for playing sounds. Setting this to 1 will play only
                one sound at a time.
              
 - NoDirectSound:
                (or -s on the command line) Disables the use of DirectSound.
                Setting to 1 will turn off all sound.
              
 - Download
                the totala.ini text file to make use of these options and to
                get detailed instructions. Place the totala.ini text file inside
                your Total Annihilation directory on your hard drive (default is
                C:\Cavedog\Totala).
 
             
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