Installation: To
install the update after downloading, simply double-click the update
program "xwaupd202.exe" and follow the on-screen
instructions. The setup program should automatically locate where
X-Wing Alliance was installed and update those files.
This update has replaced the 2.01 update that was previously
available and it is highly recommended that all users using the 2.01
update upgrade to the 2.02 version.
Corrects: This update includes further
enhancements to 3D sound support and is compatible with all foreign
language versions. The xwaupd202.exe update includes the following
features and fixes:
USING THE FILM ROOM
HOW TO RECORD
Press [Shift]+[F] in flight to
begin recording a film. When you wish to stop recording, press [Shift]+[F]
again. Quitting or restarting a mission will also stop
recording.
HOW TO SAVE A FILM
When the recording stops, you
will be given the opportunity to save your film, or cancel the
process entirely. To save your film, name it using the dialog
window that pops up, then press [Enter]. Pressing [Escape] will
cancel the save. If you choose not to save the film when
prompted to do so, it will be lost.
HOW TO WATCH A FILM
To watch a film, use the film
room door in the lower-right corner of the Concourse (or the
button in the Combat Simulator, before the Concourse becomes
available. Select the film you wish to watch from the list, and
either double-click on it or click the Load icon with the film
highlighted. Once the film is loaded, it will, by default, show
everything happening in the mission from the point of view in
which you originally experienced it. This default mode is called
Follow Mode. Free Mode lets you move your camera around,
position it behind other craft, or track a ship’s flight.
FILM PLAYBACK AND CAMERA
COMMANDS
[R]
Restart Film
Rewinds film to
beginning.
[P]
Play Film
Plays film if
it is stopped.
[S]
Stop/Step Frame
If film is
playing, stops it. If stopped, advances one frame.
[F]
Fast Forward
Plays film
quickly.
[Q]
Quit
Takes you back
to film selection.
[Ctrl]+[End]
HUD
Displays HUDs
as they were during recording.
[/]
Toggle Mode
Toggles between
Free Mode and Follow Mode
[C]
Drop Camera
Releases camera
from whatever it is focusing on. Can then use joystick to
move camera as when in map mode.
[T]
Next Target
Selects next
target around which camera can be rotated.
[Y]
Previous Target
Selects
previous target around which camera can be rotated.
[G]
Track Next
Object
Using the
camera’s current location as a pivot point, will track
selected object.
[H]
Track Previous
Object
Using the
camera’s current location as a pivot point, will track
selected object.
[*]
Reset View
Will return you
to default camera position in Free Mode
NEW FEATURES
Problems associated with
foreign language versions after installing the 2.01 update (a
red hue appearing on the screen and a sudden increase in the
firing rate of the Death Star cannon) have been corrected.
The Film Room: The film room
will allow you to record and view the missions you have flown.
See the beginning of this document for instructions.
Aureal A3D Interactive(TM) sound
support: Provides hardware accelerated 3d positional audio. To
enable this support go to the sound options menu in the game,
and select on for 3d sound enabled. If you have an Aureal
supported sound card it will default to A3D support.
Improvements to Direct Sound 3D
support: We have made adjustments to our sound system to
create a more fulfilling experience for users with Direct
Sound 3D supported soundcards.
MISSION UPDATES
Prologue mission 3:
Sometimes after a player would inspect 97% of the craft in Cargo
area 2 the goal would appear as satisfied when it wasn't. This
has been addressed.
Prologue mission 7:
Changes in the ordering and triggering conditions that make the
mission more cohesive.
Prologue mission 8:
Occasionally the player's craft would inexplicably get disabled
in the freighter region; this has been fixed.
Battle 4 mission 2:
Occasionally a mission critical container would spontaneously
explode; this has been fixed.
Battle 6 mission 5:
On Easy difficulty only there was a problem with TIE Fighter AI;
this has been adjusted.