The v1.07
Upgrade Patch from Blizzard
(1.4 mb) is currently available by clicking on
the link or as an automatic update through Battle.net.
Fixes from v1.05 to v1.07
Serious bugs (crashes or freezes)
Fixed crashes associated with
being attacked or killed by a Black Death (Zombie class). This
includes the crash upon resurrecting after being killed by a
Black Death.
Fixed the freeze upon touching a
Hidden Shrine while equipped with only indestructible items.
Medium bugs (affecting gameplay)
Prevented players from becoming
stuck inside a wall when Town Portalling down into a dungeon.
Fixed bug that made some Hell
difficulty monsters too easy to hit. Beware.
Fixed the Mana Shield bugs that
could make a player invulnerable and/or invisible to other
players.
Fixed the bug that prevented
Rogues from properly disarming traps on levels 13 through 15.
Fixed bug that rarely
transformed unique items (like the Optic Amulet) into some
other (usually mundane) item when saving the game and then
starting a new game.
Prevented repeated castings (128
or more) of Mana Shield from disabling the casting of any more
spells.
Fixed bugs that prevented items
with the suffixes Thieves, Speed/Haste,
Balance/Stability/Harmony, and Piercing/Bashing/ Puncturing
from working properly.
Fixed the bug that caused Mana
Shield to become less effective with increasing spell level.
Fixed the bug that caused
excessive damage when a Mana Shield expired due to an attack.
Prevented bows with fire-hit
damage from interfering with the behavior of Gargoyle class
monsters.
Allowed right-clicking
(casting/drinking) belt items in positions 5 through 8, while
the Spellbook is open.
Fixed the bug that froze Lazarus
(and made him invulnerable to arrows and spells) after player
had entered his lair, then left (or died), and finally
returned.
Minor bugs (graphics or sound)
When in effect, the Mana Shield
graphic appears to all players.
The casting of a Nova spell is
now visible to all nearby players..
Adria's books appear white now
only if a player can read them.
Equipped shields always appear
properly to all players.
Nightmare and Hell difficulty
monsters now display the correct number of hit-points (HP).
In single player, the sound is
no longer shut off by loading a saved game while Diablo is in
his death throes.
You may now change the name of a
character to an existing Battle.net account.
Fixed the incorrect display of
special Battle.net chatroom icons.
Fixed the incorrect display of
German text in the German version.
Fixed renaming character to
existing character bug.
Fixes from v1.04 to v1.05
Battle.net accounts with unique
names are now implemented. On Battle.net, you can claim a unique
name for your character and protect that name with a password.
Added ability to /whisper,
/squelch, and /un-squelch in and out of Battle.net games
Fixed potential memory corruption
bug that occurred when casting town portal
Added data protection to direct
connect networking module
Fixes from v1.03 to v1.04
Prevents invalid players from
interacting with other players
Prevents invalid packets from
crashing players from games
Fixes the Hidden Shrine freeze
which was caused by touching the shrine when not holding an item
with durability
Fixes the Black Death crash which
occurred when fighting the monsters with an active Mana Shield
and Full Health
Corrects the functionality of the
Rogue's Disarm Trap skill
Additional fixes from v1.02 to v1.04
Prevents other players from
casting illegal spells in town
Fixes duplicate item generation at
the Blacksmith and Witch within the same game
Improves game speed over previous
version
Improves the game's handling of
latency and packet loss over the Internet
Additional fixes from v1.00 to v1.04
Corrects the NULL cell buffer
errors and other draw problems. If you have a saved game that
crashes with this error, the saved game will now be accessible.
Fixes intermittent crash in the
Join Game screen.
Fixes data corruption problem
which could cause a player to get locked out of Battle.net when
creating a new channel.
Improves error handling for
dropped network packets.
Provides more descriptive messages
when unable to join a game. If you try to join a game you will
know if it is full, your password is incorrect or you are unable
to contact the game owner.
Fixes the problem with some
equipped items not being seen by other players in multi-player
games.
Numerous fixes to item integrity.
NOTE: When the game detects a DUPLICATED item, one of the items
will be removed from the game. A duplicated item will be
destroyed when it is dropped. You will receive an on-screen
message stating that the duplicated item was removed.
Prevents Lazarus's red portal from
disappearing after leaving his lair.
Fixes the Level Advance Indicator
remaining on screen after character attributes are maxed.
Fixes inaccurate display of game
creation time.
Games shown in the list of public
games on Battle.net will not disappear. The list will be
refreshed only if the user closes and reopens the Join Game
dialog.
Fixes problem with sound cards
that do not support the Set Format command (i.e. ESS1888).
Fixes problems writing to the
system registry.
Improves error correction related
to line noise in modem games
New Features
/whois (player): Locate player on
Battle.net
A "/whois" command has been added to the Battle.net
chat area. This command allows players to find other players no
matter where they are on Battle.net. This will allow you to find
a friend (or enemy) whether they are in a chat room or in a
game. You will receive the name of the game or chat room that
he/she is in. If that player is not logged on, you will receive
a message to that effect.
Improves error correction related
to line noise in modem games.