- 
              
FMV playing twice,
              third part of the Grand Central Station mission.
            
 - 
              
LA - Police car lights
              do not flash during final part of "Beverly Hills Getaway
            
 - 
              
Credits, photos
              corrupted on D3d TNT.
            
 - 
              
Interview training
              selecting view again causes player to appear in garage.
            
 - 
              
Music Tracks do not
              loop.
            
 - 
              
Tire tracks on TNT d3d
              causing crash.
            
 - 
              
LA: texture issue on
              the side of a building.
            
 - 
              
Take a Ride with Car
              selection cheat breaks replays.
            
 - 
              
Pursuits - lose the
              lead car in a pursuit and the AI cars will behave erratically just
              before game pauses.
            
 - 
              
ESC should be able to
              be used to pause when fast forwarding in Film Director.
            
 - 
              
Film Director,
              selecting Tripod after in car view causes camera to be positioned
              in the car.
            
 - 
              
"Play Chase"
              demo broken if first save a replay from Mirror if activated
              switches on in pause mode on interview/training demonstrations.
            
 - 
              
Newcastle level
              Pedestrians have corrupted textures under D3d on TNT.
            
 - 
              
D3d TNT Fixes to
              Frisco.
            
 - 
              
Film Director, Camera
              can readily be moved through buildings (This has been improved)
            
 - 
              
Jean-Paul second half
              replay is erroneous.
            
 - 
              
In survival mode,
              chase camera choices can be made on a police vehicle, which has
              pinged in. On rewinding that car is removed from the scene and the
              camera does erroneous things.
            
 - 
              
Auto Director
              sometimes positions camera under the road surfaces.
            
 - 
              
Camera locks to the
              particular camera type being used when PAUSED during Desert
              Training demonstration.
            
 - 
              
Generating close-up
              cameras in various Quick Replays.
            
 - 
              
Auto Directors
              starting camera is positioned outside of garage geometry in
              Interview Mode.
            
 - 
              
Auto Director places
              cameras through the walls.
            
 - 
              
The routine is much
              improved however some marginal clipping might occur in confined
              areas as cameras pan and dolly.
            
 - 
              
LA, under D3d TNT,
              some cars have corrupted textures.