Some v1.2 fixes include:
- Reduced network traffic in
multiplayer games by not sending position packets for dedicated
servers, dead players, and observers.
- Additional Pentium III enhancements:
motion blur on robots and powerup sparkles.
- Under Linux, service mode (invoked
with -service) now works like a true service.
- Secondary weapon fire packets are
now sent relialbly.
- Added support for EAX 2.0.
- Changed the controller (joystick)
code to use by default the Windows API. Version 1.0.0 used the
Windows API, but 1.1.0 used DirectInput. To use DirectInput under
1.2.0, use the "-directinput" command-line option (which
does the same thing as the "-alternatejoy" option.)
DirectInput should be used with joysticks that don't work with the
Windows API, such as the Wingman Interceptor and other
multiple-hat sticks.
For a complete list of what this patch
does, click here.
v1.1.1 demo patch: Fixes mouse problems
on high frame rate machines, multiplayer crashes with "Buffer
Overflow", problems with ATI cards, crashes reading some pilot
files from previous versions.
Slide Patch: Changes the behavior of
the toggle slide control within the Descent 3 Demo. The behavior of
this control was altered between the 1.0 and 1.1 patch and this patch
restores the toggle slider to its original 1.0 functionality. You only
need to download this if you want this behavior reversed. No other
changes have been made.
v1.2 Retail patch (US only!; 1.09 MB):
HTTP: D3_US_1.2_PATCH.EXE
- From www.outrage.com
v1.1.1 demo patch (1.13 MB):
FTP: D3DEMO111PATCH.EXE
- From ftp.avault.com
Slide Patch (174 KB):
FTP: D3DEMO111SLIDE.EXE
- From ftp.avault.com
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