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Patchs : Action : Descent 3



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Some v1.2 fixes include:
  • Reduced network traffic in multiplayer games by not sending position packets for dedicated servers, dead players, and observers.
  • Additional Pentium III enhancements: motion blur on robots and powerup sparkles.
  • Under Linux, service mode (invoked with -service) now works like a true service.
  • Secondary weapon fire packets are now sent relialbly.
  • Added support for EAX 2.0.
  • Changed the controller (joystick) code to use by default the Windows API. Version 1.0.0 used the Windows API, but 1.1.0 used DirectInput. To use DirectInput under 1.2.0, use the "-directinput" command-line option (which does the same thing as the "-alternatejoy" option.) DirectInput should be used with joysticks that don't work with the Windows API, such as the Wingman Interceptor and other multiple-hat sticks.

For a complete list of what this patch does, click here.

v1.1.1 demo patch: Fixes mouse problems on high frame rate machines, multiplayer crashes with "Buffer Overflow", problems with ATI cards, crashes reading some pilot files from previous versions.

Slide Patch: Changes the behavior of the toggle slide control within the Descent 3 Demo. The behavior of this control was altered between the 1.0 and 1.1 patch and this patch restores the toggle slider to its original 1.0 functionality. You only need to download this if you want this behavior reversed. No other changes have been made.

v1.2 Retail patch (US only!; 1.09 MB):
HTTP: D3_US_1.2_PATCH.EXE - From www.outrage.com

v1.1.1 demo patch (1.13 MB):
FTP: D3DEMO111PATCH.EXE - From ftp.avault.com

Slide Patch (174 KB):
FTP: D3DEMO111SLIDE.EXE - From ftp.avault.com

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