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Cheat Codes : Strategy : The Sims



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Quick money 
While playing a game, press [Ctrl] + [Shift] + [Alt] + C and enter the "klapaucius" code. Then, display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (up to sixty total commands may be entered).

Magic garbage bag 
The following trick will save the time needed to take the garbage to the street. Buy the 30 simolian trash can. Order your Sim to empty it, then cancel the order just as they remove the bag from the trashcan. Then, order them to pick up the mess that they just created. Your Sim will return the full bag to an empty can. Repeat this each time it fills and trash will never have to be brought outside again.

Less bills 
Keep an unpaid bill until the mailman delivers the next set of bills. Pay the original bill when your mailbox is filled with the next set of bills. This should cause the bills inside the mailbox to disappear.

Cheat Codes 
While playing a game, press [Ctrl] + [Shift] + [Alt] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

RESULT CHEAT CODE 
1000 Simoleons klapaucius 
Add new family history stat to the current family hist_add 
Appends the route destination list to AllRoutes.txt
every time a route is found write_destlist 
Architecture tools automatically set the level as needed auto_level 
Automatically import and load indicated FAM file import [FAM file] 
Automatically load indicated house, no questions asked house [house number] 
Check and fix required lot objects prepare_lot 
Completely flush app to VM file when running
Windows NT flush 
Crash game crash 
Create moat or streams water_tool 
Create shrunk_text_#.bmp files shrink_text [font_size] [text] 
Create-a-character mode edit_char 
Display personality and interests interests 
Draw all animation frames disabled draw_all_frames off 
Draw all animation frames enabled draw_all_frames on 
Draw colored dots at each person's origin draw_origins 
Dump entire memory to core_dump_[date:time].txt core_dump 
Dump selected person's most recent list of scored
interactions to a file dump_happy 
Dump selected person's motive contribution curve to a
file dump_mc 
Enable debug flag to show outcome choice dialogs for
social interactions debug_social 
End sim logging sim_log end 
Execute "file.cht" file as a list of cheats cht [filename] 
Floorable grid disabled draw_floorable off 
Floorable grid enabled draw_floorable on 
Force an assert for testing assert 
Log animations in the event log window log_animations 
Map editor disabled map_edit off 
Map editor enabled map_edit on 
Move any object move_objects 
No tutorial object generation when tutorial house is
loaded tutorial off 
Prevent web browser crashes browser_failsafe 
Preview animations disabled preview_anims off 
Preview animations enabled preview_anims on 
Programmer stats tile_info 
Quit game quit 
Read in behavior tuning constants from Tuning.txt #import 
Rebuilds entire control panel/UCP from scratch rebuild_cp 
Refresh the BMP_ resources for all people whose IFF
files are writable refresh_faces 
Rematch dependent textures and regenerate bitmaps
for all user characters refresh_textures 
Restore tutorial restore_tut 
Rotate camera rotation <0-3> 
Routing debug balloons disabled route_balloons off 
Routing debug balloons enabled route_balloons on 
Run series of random operations on unhoused families fam_test [opcount] 
Save currently loaded house save 
Save family history file history 
Say "plugh" plugh 
Say "porntipsguzzardo" porntipsguzzardo 
Say "xyzzy" xyzzy 
Selected person's path displayed draw_routes on 
Selected person's path hidden draw_routes off 
Set event logging mask log_mask 
Set free thinking level autonomy [1-100] 
Set game speed sim_speed [-1000-1000] 
Set grass change value edit_grass [number] 
Set grass growth grow_grass [0-150] 
Set lot size lot_size [number] 
Set maximum milliseconds to allow simulator sim_limit [milliseconds] 
Set sim speed sim_speed [-1000 - 1000] 
Set time of day set_hour [1-24] 
Set z offset for thought bubbles bubble_tweak [z offset value] 
Sets the neighborhood directory to the path [directory path] 
Sets up the borders of the lot with non-editable flag lot_border [<tl> <tr> <bl> <br>] 
Sets whether menu items appear for in use objects allow_inuse 
Show memory view window in debug builds of the
game memview 
Start sim logging sim_log begin 
Swap the two house files and updates families swap_houses [house number] [house number] 
Ticks disabled sweep off 
Ticks enabled sweep on 
Tile information displayed tile_info on 
Tile information hidden tile_info off 
Toggle allowing visitors to be controlled using the
keyboard visitor_control 
Toggle assets report report_assets 
Toggle automatic object reset feature auto_reset 
Toggle calls to PeekMessage within sim loop sim_peek 
Toggle camera mode cam_mode 
Toggle display of unavailable interactions in person
control menus all_menus 
Toggle music music 
Toggle object compression in save file obj_comp 
Toggle quaternion transformations quats 
Toggle sound log window sound_log 
Toggle sounds sound 
Toggle web page creation html 
Total reload of people skeletons, animations, suits
and skins reload_people 
Trigger sound event soundevent 
Write out an RTE file every time a route is found write_routes 
Write out behavior tuning constants to Tuning.txt #export 

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